Published July 5, 2017 Updated September 26, 2017 The Android Security Bulletin contains details of security vulnerabilities affecting Android devices. Security patch levels of July 05, 2017 or later address all of these issues. Refer to the to learn how to check a device's security patch level.
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Partners were notified of the issues described in the bulletin at least a month ago. Source code patches for these issues have been released to the Android Open Source Project (AOSP) repository and linked from this bulletin. This bulletin also includes links to patches outside of AOSP.
The most severe of these issues is a critical security vulnerability in media framework that could enable a remote attacker using a specially crafted file to execute arbitrary code within the context of a privileged process. The is based on the effect that exploiting the vulnerability would possibly have on an affected device, assuming the platform and service mitigations are turned off for development purposes or if successfully bypassed. We have had no reports of active customer exploitation or abuse of these newly reported issues. Refer to the section for details on the and Google Play Protect, which improve the security of the Android platform. We encourage all customers to accept these updates to their devices.
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Note: Information on the latest over-the-air update (OTA) and firmware images for Google devices is available in the section. Announcements • This bulletin has two security patch level strings to provide Android partners with the flexibility to more quickly fix a subset of vulnerabilities that are similar across all Android devices.
See for additional information: • 2017-07-01: Partial security patch level string. This security patch level string indicates that all issues associated with 2017-07-01 (and all previous security patch level strings) are addressed. • 2017-07-05: Complete security patch level string. This security patch level string indicates that all issues associated with 2017-07-01 and 2017-07-05 (and all previous security patch level strings) are addressed. Android and Google Play Protect mitigations This is a summary of the mitigations provided by the and service protections such as. These capabilities reduce the likelihood that security vulnerabilities could be successfully exploited on Android. • Exploitation for many issues on Android is made more difficult by enhancements in newer versions of the Android platform.
We encourage all users to update to the latest version of Android where possible. • The Android security team actively monitors for abuse through and warns users about. Google Play Protect is enabled by default on devices with, and is especially important for users who install apps from outside of Google Play. 2017-07-01 security patch level—Vulnerability details In the sections below, we provide details for each of the security vulnerabilities that apply to the 2017-07-01 patch level. Vulnerabilities are grouped under the component that they affect.
There is a description of the issue and a table with the CVE, associated references,,, and updated AOSP versions (where applicable). When available, we link the public change that addressed the issue to the bug ID, like the AOSP change list. When multiple changes relate to a single bug, additional references are linked to numbers following the bug ID. Runtime The most severe vulnerability in this section could enable a remote attacker using a specially crafted file to execute arbitrary code within the context of an unprivileged process. CVE References Type Severity Updated AOSP versions CVE-2017-3544 RCE Moderate 4.4.4, 5.0.2, 5.1.1, 6.0, 6.0.1, 7.0, 7.1.1, 7.1.2 Framework The most severe vulnerability in this section could enable a local malicious application using a specially crafted file to execute arbitrary code within the context of an application that uses the library.
Our focus in this new update of Pulldownit plugin for Maya is making user experience smoother and more responsive for FX artists and freelancers, we realize Maya is broadly used for animation so we have gone deep into the solver code and got a much faster update per frame of deforming meshes, so now there is almost no performance penalty for character skins or nCloth shapes included in PDI dynamics as kinematic objects. Also several fracture parameters can now be animated if you need to, and we have added a new event to switch cracks propagation mode at desired frame, so you can make your model getting damaged locally for some time and then destroy it completely at specific frame just by enabling this event. And there are more enhancements regarding usability, a new tool for easier fragments selection when creating clusters from small shards, generation of different takes for standing models getting damaged is now an easy task with the improved behavior of “Static-Only Break” fracture option and quite a few annoying bugs of previous version has been fixed. Below listed the most relevant highlights in Pulldownit 4.5 NEW FEATURES New Tool for adding particles to faces per material, this little utility spread Maya nParticles over faces per material, so you can later emit easily extra debris, dust or smoke only from chosen faces. Hi-poly animated meshes 3x times faster update in dynamics, animated or deforming meshes such as character`s skin are now updated very fast during simulation providing a smoother experience when including them in destruction scenes.